﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace WoWTCG
{
    class GameState
    {
        public GameStep Current
        { get; set; }

        public Form GameForm
        { get; set; }

        public CardLibrary CardLibrary
        { get; set; }

        public GameState()
        {
            this.CardLibrary = new CardLibrary();
        }

        internal int PaidResources()
        {
            throw new NotImplementedException();
        }

        internal void FlipCard(Card card)
        {
            throw new NotImplementedException();
        }
    }

    enum GameStep
    {
        Ready,
        Draw,
        Action,
        End
    }
}
